![]() The "width" and "height" values at the top of the rooms.json file control the amount of distance between each 'room' in game.This is extremely difficult to do under normal circumstances. You can find the ID of your particular procgen by activating debug mode in your in game settings and going to the top left side of a level.If you have any more knowledge please add it to the list below. Most aspects of this file are for the procgen of each level/act, though it is not recommended to change anything as it is highly volatile and will most likely close your game upon loading after running (most likely due to errors caused in other parts of the code by changing these things)Īt this moment in time, very little is known about what every value in this file does. The rooms.json file is the only accessible file that can change things beyond sprites/sounds. Further testing is required.ĪLWAYS BE SURE TO BACKUP YOUR ROOMS.JSON FILE BEFORE MAKING EDITS!!! ![]()
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